How Viking Runecraft plays
Clusters of five or more touching symbols on a 7x7 grid pay and cascade, charging a meter that sets off one of four destruction effects (Fury of Fenrir, Judgment of Jormungandr, Scorching of Surtr, Lure of Loki). A second full charge, or a double charge, starts Ragnarok, a free round where every effect plays once and 20/40/60/80 winning symbols give a 2x/3x/5x/15x total multiplier. Clearing patterns moves through four gods, each with a Gift of the Gods wild effect on losing spins, and rune wins build a Runes of Valhalla wheel bonus.
Theme: Norse mythology. Filed under Norse and Vikings.
Features in this game
- Cluster pays: A pay system where groups of matching symbols touching each other on the grid win, with no lines or reels-from-the-left rule.
- Cascading reels: After a win, the winning symbols are removed and new ones fall into the gaps, giving another chance to win from the same stake.
- Grid expansion: A feature that adds rows, reels or positions to the grid during play, increasing the ways or space for wins.
- Multipliers: A value such as ×2 or ×10 applied to a win, a spin or a whole feature, multiplying the amount paid.
- Free spins: A bonus round of spins played at no extra cost, usually triggered by scatter symbols and often with extra features.
- Wheel bonus: A bonus round where a prize wheel is spun to award a cash prize, multiplier, feature or jackpot.
What the figures mean
An RTP of 96.71% is a long-run average across millions of spins. It works out at a house edge of 3.29%, so every £100 staked costs £3.29 on average. A session of 200 spins at £1 stakes £200, and the expected cost of that session is £6.58, although the real result will usually land a long way either side. Work out your own figures.
The provider rates volatility as Medium (provider score 5/10). That describes how winnings are spread: higher volatility means longer runs with little back and rarer, larger wins. It does not change the average. More on volatility, or see it in a simulation.
Questions people ask
What is the RTP of Viking Runecraft?
Play'n GO publishes 96.71%, and also offers versions at 94.66%, 91.66%, 87.66%, 84.66%. Casinos choose which version to run, so check the game's info screen. Over a very long run that returns about £96.71 for every £100 staked; a single session can be far above or below it.
Who makes Viking Runecraft?
Viking Runecraft is made by Play'n GO. It was released in 26 April 2017.
What is the maximum win on Viking Runecraft?
The provider states a maximum win of 5,000× the stake. At the £5 per spin limit for adults aged 25 and over in Great Britain that would be a theoretical top prize of £25,000; it is extremely rare by design.
Is Viking Runecraft high volatility?
Play'n GO describes its volatility as "Medium (provider score 5/10)". Volatility describes how wins are spread out, not how much the game returns on average.
Sources
- playngo.com/games/viking-runecraft
- playngo.com/_files/ugd/e9d505_2b66344c54d4497eb74c5c2cdc502d84.pdf
Notes on the data: Provider record flags persistentState = Yes (god-level progress carries over).
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